
# Welcome to the Yeggs Mapjam #2! Here's a guide on how to use the provided mechanics and a couple rules.

***You are not allowed to edit the provided mechanics. You must include them in your map.***

- MECHANIC 01 (Wallrunning + Wallboosting)

Wallrunning allows players to run on walls! Additionally, wallboosting allows them to launch themselves off of said walls.
You can enable and disable these at any time using the `can-wallrun` and `can-wallboost` objectives.

The block tag for what can be run on is `mapjam:wallrun`.

- MECHANIC 02 (Shift ability)

This one is a bit basic. It allows players to run any function you want when they press Shift. It is *required* to include something with this in the map.
The function called is `mapjam:gameplay/on_shift`. It's filled out with an example function for you. You can keep this if you want, or change it.
Whether or not a player can use this mechanic is controlled with the `can-shift` objective.

- Final thoughts

Try to branch out! Creativity is rewarded during judging and while it may be hard to think of a unique map idea it really helps!
Do not edit the provided mechanics. You *must* use both of them.

Good luck!